Odin Sphere: Leifthrasir Review (PS4)

Odin Sphere is a remake of the PS2 title that shares the same name. Odin Sphere is set during the Cauldron War, where five character interact with one another and unite. The story is beautifully told, as you’re a little girl reading a book – playing the story and making ti come to life.

The storytelling method of going through five perspectives is beautiful, where each little intricate detail that overlaps with another characters view seems even more worthwhile. With a fantastic voice-cast, the character feel complex, yet also human-like and relatable.

The story itself takes around 40hrs+ as well as hosting a true ending that has its own boss battle and additional scenes, which were also in the original. The remake also includes a New Game+, which a host of options given to change your game up.

One of my favorite improvements of this game is the fix on the inventory management. Before, it was a nightmare to chug through and find what you needed, but now, they are separated by tabs. There are a ton of new mini-bosses that have been worked into the levels which bring some added difficulty, but are truly a filler as there are only a set number of different skill variance, despite them all standing out very much so aesthetically.

Visually, this title is just beautiful. It’s truly an art style that just works no matter what decade it is done in. Compared to the old PS2 version, the team working on this version had to do some minor touch-ups to let them be presented in a higher definition and stable framerate (which those who have played the original know of the dreaded boss frame drops).

On top of some framerate fixes and visual touchups, the combat has been reworked to make it feel much smoother than before. Actions feel less clunky and more fluid – so combos seem to roll as soon as you press the button. The ability system is also much more streamlined, as well as being able to hit a direction and square to trigger a directional attack with a pre-set ability. You have complete reign over your character and the HUD is also a toggle, making your immersion experience even better.

One of my favorite improvements of this game is the fix on the inventory management. Before, it was a nightmare to chug through and find what you needed, but now, they are separated by tabs. There are a ton of new mini-bosses that have been worked into the levels which bring some added difficulty, but are truly a filler as there are only a set number of different skill variance, despite them all standing out very much so aesthetically.

Like the original title, grinding is still a major part of the game. This can muddle the experience for some, or enhance it for others. The leveling system is in part to blame for the grinding – obtain a seed, feed the seed with Phozon, grow the plant, harvest it, then reap the benefits of having a ridiculous large amount of XP given.  Personally, I love the grinding and going back through old missions to get certain seeds, etc. The only problem I had personally, was that despite all the enhancements, there was a serious lack of enemy variety in certain zones. Despite the fixes to the inventory management system, there is still an obscene amount of clutter due to the amount of items you get.

This remake was something I never was expecting, but like the original, I enjoyed this game very much. It’s definitely as much reading as there is action playing, as the story and characters really drive this game, but is definitely worth the time investment.

10/10

Ian Vidal
the authorIan Vidal
Major PC & PS gamer. Love every & all games, but my heart belongs to JRPGs.