On March 1st, Uncharted 4: A Thiefs End, was delayed two more weeks from it’s late April release date. Resulting on a May 10th release date.
In response, Shawn Layden (President/CEO of SCEA) took to the Playstation Blog. Assuring fans that Nathan Drake’s upcoming, globe trotting adventure would be, “on track to go gold and into production later this month.” When a game goes gold, that means initial development is finished–that the game is ready to be printed onto discs, while late optimization is served as a day-one patch to consumers. However, most games do not reach this gold status a full two months before release. It simply doesn’t add up.
PlayStation enthusiast, Colin Moriarty, took on the topic during his podcast
“There’s two things about this.
A. Shawn Laden taking to the blog to announce this.
B. The game is set to go gold later this month.
They need forty-plus days to get the game from gold, to a disc, into a store? That’s a little strange to me.
This was a weird one to me, I think they’re giving Naughty Dog cover. And I don’t mean any insult by that, I think Naughty Dog actually is saying “We need a little bit more time, and we can’t ask for that as we’ve already asked for a delay twice.” And in response SCEA is covering for them, telling the public that the delay is mostly for manufacturing.”
Regardless, this will probably only affect the development of Uncharted 4 with positive results. As the team will be able to polish their final product to a finer degree.
You can pre-order Uncharted 4, here.